Veiled Witch is one of Chapter 9’s more readable routes if you understand projectile control. It leads to Hexe Marie, the Black Witch, whose attacks can be turned against her.
Chapter 9: The Sage of the Desert. This Bosses entry standardizes the encounter notes so readers can quickly see where the boss appears, how it is triggered, what makes it dangerous, and what the victory means.
Where It Appears
Chapter 9: The Sage of the Desert
Trigger Mechanism
Triggered in Veiled Witch after the Hexe Marie route and totem encounters.
Boss Traits
Projectile-heavy pressure, summoned minions, and strong value from Nature’s Snare and Nature’s Retribution.
Reward or Story Clue
The fight clears the witch trial and advances the path toward Enlightenment.
Quick Tips
- Enter with healing prepared.
- Watch the first full attack string before committing to long combos.
Before the Boss
Clear the sanctum route and then move through areas controlled by Hexe Marie’s earthen soldiers. Destroy totems with Charged Shot, Turning Slash, or Nature’s Retribution.
Boss Strategy
Hexe Marie relies heavily on projectiles. Use Nature’s Snare to catch them and Nature’s Retribution to send them back. Her summoned minions can be annoying, but they can also block lines of fire.
Win Condition
Play patiently and focus on projectile reflection rather than chasing melee damage. The fight becomes much easier when you let her own pressure create punish windows.
Quick Tips
- Destroy totems before expecting the route to update.
- Use minions as accidental cover when needed.
- Projectile reflection is safer than reckless melee.