Build: Rebuild Howling Hill Camp

Written by X-Gamer on 2026年5月15日

Homestead is the practical foundation of Chapter 3. It turns Howling Hill from a story location into a working camp and teaches you how resources, comrades, and rebuilding tasks support the rest of the game.

Route Flowchart

Homestead flowchart for rebuilding Howling Hill and starting camp management. Flowchart with crimson-desert.xyz watermark.
Homestead flowchart for rebuilding Howling Hill and starting camp management.

Screenshot Walkthrough

Homestead arrival at the old Greymane camp. Screenshot with crimson-desert.xyz watermark.
Homestead arrival at the old Greymane camp.
Old Friend conversation before the rebuilding loop opens. Screenshot with crimson-desert.xyz watermark.
Old Friend conversation before the rebuilding loop opens.
Camp rebuilding menu showing early material requirements. Screenshot with crimson-desert.xyz watermark.
Camp rebuilding menu showing early material requirements.
Camp workers begin turning Howling Hill into a functioning base. Screenshot with crimson-desert.xyz watermark.
Camp workers begin turning Howling Hill into a functioning base.
Expanded camp activity after early Homestead upgrades. Screenshot with crimson-desert.xyz watermark.
Expanded camp activity after early Homestead upgrades.

Getting Started

Speak with the Greymanes at Howling Hill and follow the early rebuilding prompts. The game asks for common materials such as arms, stone, wood, food, and camp copper, so do not sell every basic resource before this chapter.

Early Priorities

Focus on upgrades that unlock missions and improve resource flow. A camp that can send comrades out for supplies pays for itself quickly and makes later war chapters less expensive.

Comrade Management

Once additional Greymanes return, keep at least one escort-style mission and one gathering or ranching mission active. This creates a steady stream of food, copper, and crafting materials.

Quick Tips

  • Pick up wood and ore whenever you pass through safe areas.
  • Do not let the mission board sit idle.
  • Camp growth is slow at first, but it snowballs if you keep assignments active.

Related Field Notes