The Price of Knowledge splits Chapter 4 between everyday camp problems and Abyss-heavy scholarship. It introduces the Kuku Pot, sends Kliff through arena and archery distractions, and escalates into Scholastone’s dangerous experiments.
Route Flowchart

Screenshot Walkthrough






Mysterious Pot
Investigate the explosion at Kilnden Workshop, repair the kilns, and help Grimnir. The reward is the Kuku Pot, a strange tool that becomes useful in later Abyss puzzles.
Daily Life
Return to Howling Hill to learn Yann has been jailed at Goldenfist Arena. Freeing him means fighting in the arena, then helping the Greymanes with archery and odd jobs.
Forbidden Knowledge
Alustin’s letter sends Kliff toward Scholastone. Acquire the disguise, travel through Witchwoods, observe useful skills along the route, and prepare for puzzles tied to the Gate to the Otherworld and Spire of the Stars.
Quick Tips
- Do not underestimate the Kuku Pot; keep it in mind for puzzles.
- Observe NPC techniques when possible to save Abyss Artifacts.
- Harvest Palmar materials near Kharonso if you need Palmar Pills.